Skip to main content
Documentation

Bumps

A bank of buttons that fire bump effect layers while you hold them during a live show.

The Bumps panel holds your single-trigger Bump-effect layers as a bank of buttons. The Timeline runs chasers and motion against the beat grid. A bump fires only while you hold its button. To trigger another layer as a bump, such as a Movement layer, right-click it and choose Move to Bumps.

Related concept: Effects and layers.

The panel appears by default in the Live View workspace. Add it to any other workspace from Window > Add panel.

Interface

Button bank

Each bump is a button. The button shows its position number, the layer name, the effect it renders, and a color dot for the effect category. A bump group is one button for several bumps. Buttons wrap into a grid that widens from two columns to four as the panel grows.

A button highlights while you hold it. It shows an orange ring when it is the selected bump.

Triggering a bump

Press and hold a bump button to play it. While you hold, the layer plays at full opacity. When you release, it fades out over the layer's hold time. Set the hold time in Layer Settings.

A press on a button also selects that bump. Its properties then load in Layer Settings, and its effect opens in the Node Editor.

To select several bumps, Cmd-press a button to add it to the selection or take it out. Shift-press a button to select every button from the last one you pressed. A press with Cmd or Shift held selects without firing the bump. A plain press on any button selects that bump alone.

Working with bumps

Adding bumps

Click Add bump to open the effect browser, filtered to Bump effects. When you choose an effect, Spectralite creates a bump layer and selects it.

Reordering bumps

Drag a button by its grip handle to change the order within the bank. Bump order is independent of Timeline layer order. To reorder from the keyboard:

  1. Focus the grip and press Enter.
  2. Press Tab to reach the button whose place it should take.
  3. Press Enter again.

Deleting bumps

Select one or more bumps and press Backspace. When you delete a selected group, you delete its bumps with it.

Right-click menu

Right-click a button for Edit, Duplicate layer, New group from layer and Delete layer. The same menu has Move to Timeline, which sends the bump to the Timeline panel. A bump inside a group also offers Remove from group. Rename a bump from the Layer Settings panel.

Bump groups

A group is one button that fires several bumps. While you hold it, every bump in the group plays at full opacity. On release, each one fades out over its own hold time. The group's button shows a stack icon and the number of bumps inside it. A group has no opacity of its own.

Make a group the same ways as in the Timeline:

  • Right-click a bump and choose New group from layer.
  • Select several bumps and press Cmd+G.
  • Drag a bump onto the middle of a group's button.

Click the chevron on a group's button to open it. Its bumps then appear as tinted buttons without position numbers, in a tray across the row below. Each one still plays and edits on its own. Opening a group closes any other open group. Drag a bump within the tray to reorder the group, or onto a button outside it to take it out.

Right-click a group's button for Rename, Ungroup, Duplicate group, Move to Timeline and Delete group and layers. Cmd+Shift+G ungroups the selected groups and leaves their bumps where the group was.

On a MIDI controller, a group takes one position in the Bumps numbering, and its bumps take none. Reach a single bump inside a group with a specific-bump target. See MIDI Input.