See Your First Effect
Patch one fixture, add it to a layout, and watch it cycle colors with no hardware attached.
When you finish these steps, a single virtual fixture runs a color chase in the Preview panel. You need no hardware for it.
Patch a fixture
A fixture is the software stand-in for a light. When you patch one, Spectralite has something to render onto.
- Click Fixtures in the top toolbar to open the Fixtures workspace.
- In the Fixtures panel toolbar, click Add fixture.
- Click Select fixture….
- Pick Holodron from the Spectralite manufacturer group.
- Choose its DMX mode.
- Click Continue to addressing.

- Set Universe to 1 and Address to 1. To set both at once, you can also click the first cell in the Address space grid on the right.
- Click Patch 1 fixture.

The Holodron now appears in the Fixtures panel list.
DMX patching has the full set of patching options, including multiple fixtures at once, address offsets, and universe alignment.
Add it to a layout
A fixture layout arranges fixtures in space so an effect knows where to render each one. New projects start with an empty layout named Default.
- Click Layouts in the toolbar to open that workspace.
- In the Layouts panel, select the Default layout.
- In the layout's Fixtures list, click your Holodron to add it.

If the fixture does not appear in the layout's Fixtures list, make sure that it is patched. You cannot place an unpatched fixture.
Watch it run
The Live View workspace opens with a Chaser effect already on a Timeline layer at full opacity. Now that your Holodron is in the layout, that layer has somewhere to render.
- Click Live View in the toolbar.
- In the Timeline, find the Chaser layer.
- Its Opacity starts at full. Drag the slider down and up again to watch the fixture fade out and in.

The Preview panel now shows the Chaser lighting your Holodron.

Next steps
- Explore the interface to learn where each panel is.
- Connect your lights to send this output to real hardware.